Map Clustering Is Not My Favorite
- Data Visualization
- Geospatial
- Developer Tools
- Design
- Open Source
The post is a practical critique of the standard “bubble with a number” pattern on point-heavy maps. It shows that on modern WebGL map stacks like MapLibre, you can often render tens of thousands of points directly, and that many clustered maps hide useful structure, create awkward zoom transitions, and force extra clicking before users can see what is actually on the map. The preferred alternative is simple point rendering with opacity so overlap naturally signals density.
If your product uses maps, treat clustering as one option, not the default your SDK hands you. Test whether users actually need density, counts, or item-level selection, then pick separate behaviors for each instead of assuming one cluster interaction can do all three.
- blog.greg.technology
- Discuss on HN